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Sify provides specialized services in the following areas:
Higher Education
Is learning in higher education really helping generations attain knowledge in their chosen fields? How do you ensure that the wisdom of several experts and teachers is not lost in the expanse of available material? Is it possible to create an environment that enables students and instructors to come together in a more collaborative and immersive fashion?

In the Higher education space typical learning challenges faced while using linear training mechanisms (Computer-based training, Instructor-led training) include isolated learning experiences, one-way information dissemination, and the lack of a platform to apply and test acquired skills.

Virtual Learning Environments (VLEs) help counter these shortcomings efficiently. Educational simulations in virtual worlds engage students in higher-level cognitive thinking such as interpreting, analyzing, discovering, evaluating, acting, and problem solving.

Features of virtual world-training that best cater to a higher education audience include motivation, situated cognition, embedded learning in the design, collaboration, and action-oriented feedback. Within the virtual world environment, user interaction can be interspersed with highly functional learning objects to design the following types of learning solutions:
  • Formal learning solutions
  • Informal learning solutions
  • Social bonding & collaboration environments
Recent statistics show that there are over 100 educational institutes that have established their virtual campus in Second Life and are actively working in the virtual world. Its about time you took a serious look at the possibilities for your institution.

See also: Employee Training

 
Virtual Library AccessColloborative Learning
Synchronous Learning Lifesize Learning Objects